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first_imgSierra magazine has recognized Green Mountain College for its innovative efforts in sustainability, ranking GMC as the greenest college in the nation in its annual “Coolest Schools” feature. The cover story in the magazine’s September/October issue cites GMC for its commitment to sustainability in several categories including energy efficiency, food, academics, purchasing, transportation, waste management, administration, and financial investments.”Green Mountain College excels in most categories, and it’s the MVP when it comes to creativity. The campus gets power and heat from biomass and biogas (a.k.a. cow power),” the magazine said, referring to GMC’s new combined heat and power biomass plant and the College’s participation in Central Vermont Public Service’s Cow Power program, which converts cow manure on Vermont farms to methane gas, a renewable source of energy. No school scored a perfect 100 in the assessment; GMC came closest at 88.6.”Green Mountain established its environmental liberal arts mission in 1995, so we are an ‘early adapter’ in responding to the social and environmental challenges of our times,” said GMC president Paul J. Fonteyn. “Through our Environmental Liberal Arts program, we’ve sought to provide an education that emphasizes sustainability across all disciplines. This recognition is a testament to all the hard work of a whole generation of students, faculty and staff.”Fonteyn noted that construction of the school’s new biomass plant resulted from a strong collaboration among students, faculty, College administrators, and the Board of Trustees. The new plant will use locally-sourced woodchips to provide 85% of the school’s heat and generate 20% of its electricity. Through this project and several other initiatives, GMC expects to be the first college in the country to reach carbon neutrality after having reduced carbon emissions by more than 50%.Green Mountain College received several other accolades for sustainability practices in recent months. The College received a score of 98 out of a perfect 99 in the Princeton Review’s annual college “green” rankings included in the 2011 edition of The Best 373 Colleges. GMC announced in June that SAGE (Students for Academic and Green Engagement) Hall, the College’s recently renovated honors residence hall, was designated as a LEED® gold certified building by the U.S. Green Building Council.Sierra’s September/October cover story spotlights the schools that are making a difference for the planet, and marks the magazine’s fourth annual listing of America’s greenest universities and colleges.The complete list is available online at www.sierraclub.org/sierra/201009/coolschools/top100.aspx(link is external). To learn more about what GMC is doing to make its campus more sustainable, visit http://www.greenmtn.edu/sustainability.aspx(link is external).SOURCE: Green Mountain College. POULTNEY, Vt., Aug. 16, 2010 /PRNewswire-USNewswire/ —last_img read more

first_imgAs part of its continuing network investment to support growing demand for advanced mobile devices and applications, AT&T today announced the activation of a new mobile broadband cell site in Cabot that will enhance coverage for area residents and businesses. With mobile broadband speeds, AT&T customers can surf the Web, download files faster, and enjoy the very latest interactive mobile applications.The new cell site is one part of AT&T’s ongoing efforts to drive investment and innovation to deliver the nation’s best, most advanced mobile broadband experience for customers. With the nation’s fastestmobile broadband network, AT&T provides accelerated mobile data speeds and simultaneous voice and data capabilities.”We want you to have an extraordinary experience when you make a call, check e-mail or surf the Internet on your device,” said Steve Krom, vice president and general manager, AT&T in New England. “Investing in the local wireless network is just one way to accomplish this. In addition, our recently announced agreement to acquire T-Mobile USA will strengthen and expand our network in Vermont. If approved, this deal means that we’ll be able to expand the next generation of mobile broadband ‘ 4G LTE ‘ from our current plan of 80 percent of the U.S. population to 95 percent.”AT&T’s mobile broadband network is based on the 3rd Generation Partnership Project (3GPP) family of technologies that includes GSM and UMTS, the most widely used wireless network platforms in the world. AT&T has the broadest international coverage of any U.S. wireless provider, providing access to voice service in more than 220 countries and data service in more than 200 countries. AT&T also offers voice and data roaming coverage on more than 135 major cruise ships, as well as mobile broadband services in more than 130 countries.AT&T also operates the nation’s largest Wi-Fi network with more than 24,000 hotspots in the U.S. and provides access to more than 125,000 hotspots globally through roaming agreements. Most AT&T smartphone customers get access to our entire national Wi-Fi network at no additional cost, and Wi-Fi usage doesn’t count against customers’ monthly data plans.For more information about AT&T’s coverage in Vermont or anywhere in the United States, consumers can visit the AT&T Coverage Viewer. Using the online tool, AT&T customers can measure coverage quality of coverage from a street address, intersection, ZIP code or even a landmark.About AT&TAT&T Inc. is a premier communications holding company. Its subsidiaries and affiliates ‘ AT&T operating companies ‘ are the providers of AT&T services in the United States and around the world. With a powerful array of network resources that includes the nation’s fastest mobile broadband network, AT&T is a leading provider of wireless, Wi-Fi, high speed Internet, voice and cloud-based services. A leader in mobile broadband and emerging 4G capabilities, AT&T also offers the best wireless coverage worldwide of any U.S. carrier, offering the most wireless phones that work in the most countries. It also offers advanced TV services under the AT&T U-verse® and AT&T |DIRECTV brands. The company’s suite of IP-based business communications services is one of the most advanced in the world. In domestic markets, AT&T Advertising Solutions and AT&T Interactive are known for their leadership in local search and advertising.Source: AT&T Inc., April 19, 2011 /PRNewswire/last_img read more

first_imgChilean football faithful’s have launched an extraordinary campaign to protest against Alexis Sanchez relationship with actress girlfriend Mayte Rodriguez.The supporters believe Sanchez’s poor run of form, which has badly affected the country’s hopes of reaching next year World Cup in Russia, is because of the forwards girlfriend Mayte Rodriguez.The fans opened a Facebook page called “March so that Alexis ends it with Mayte and returns to his level to reach the 2018 World Cup in Russia”, with 9,000 people already interested in attending the protest march scheduled for October 5 near the Chile’s national stadium.Chile lost two consecutive World Cup qualifier matches to Paraguay and Bolivia respectively last weekend, a result that dampens the country’s chances of appearing in Russia 2018.Former Chile Under-20 coach, Jose Sulantay has also echoed the frustrations of the fans saying Sanchez now looks “fatter than normal”.Alexis Sanchez and actress Mayte Rodriguez started dating each other this year.Relatedlast_img read more

first_img Trade In Your Nintendo Switch For a Better Battery (With a Catch)Get Used to ‘Fortnite’s’ Powerful Mech Suits Before even attempting to make your own game in Dreams you should try playing the included story mode. Using the DualShock 4’s motion sensor you glide a little imp around the screen like a cursor interacting with various objects in whimsical ways. Manually unlock doors. Pick up and pour oil cans to loosen up rusty robots. One gothic section had us leading a man away from skeletons like a casual point-and-click adventure. You can also possess certain characters like a cube with legs or a little fox with an eyepatch and projectile attack for sections that play more like traditional 3D platformers, with physics that felt much snappier than LittleBigPlanet ever did.The real purpose of the story mode in Dreams though is to show just what is possible with the game’s comically robust creation tools. Granted, it’s made by professional game developers deeply familiar with their own engine but everything from the levels to the puzzles to the assets to even the cutscenes and music can be made within the game itself. Wrapping your head around how to do all that though is definitely going to take some time, way more time than my whirlwind of a demo.I didn’t personally see how props are made, but I know you can make them with either the DualShock or the PlayStation Move controllers. The game’s gorgeous colorful painterly art style, full of shifting brushstrokes, pairs well with digitally crafted items sculpted by flowing your arm in 3D space. Of course, you can make more realistic items with realistic textures, too. Some sample games I played even had convincingly flat 2D animated visual styles.With your props library filled you can then start arranging them to create your level. Once you’ve got the various shortcuts memorized (which is isn’t too tough as they correspond nicely with the accessible regular game controls) you can quickly start plopping down and modifying objects. In just a few minutes we had a stage where the fox had to jump onto a moving platform across a treacherous waterfall to reach the end marked with torches.But to get to that point we also had to add programming logic along with the objects. Getting the platform to smoothly move back in forth involved setting it on a ping-ponging animation loop complete with keyframes. The only way I was even able to follow that step was because of my Flash animation background. We also linked the animation to an if-then “trigger zone” on the bridge, so it would only activate once our character stepped onto the platform. Otherwise we would render our level unplayable if the platform got stuck over the waterfall.Before I could process all that had went into making this incredibly basic game, while also looking at the bevy of editing options we weren’t even touching, the Media Molecule artist opened up the included music making tool that’s basically a full-fledged digital audio workstations. Pick different MIDI sounds like smooth synth pipes, lay down a tune with buttons, edit on the track to get the timing and rhythm right. It’s just like FL Studio or something, it’s wild. And to top things off, we adjusted the resolution of the visuals to complete the faux-PlayStation 1 platformer look.I honestly think the breadth and depth of the tools in Dreams are going to be too much for some people. Already, designing a 3D game is exponentially more complicated than designing a 2D one like the fan creations of Super Mario Maker. But this is like if Super Mario Maker let you recreate not just Super Mario 64 but also every other Nintendo 64 game, and then let you make changes just one step above of modifying the actual code. Sticking with the Nintendo analogy, the artist and I also compared the game’s massive eclectic collection of short user-made works to the fantastic WarioWare D.I.Y. back on Nintendo DS.Fortunately, the robust sharing system sounds like it’ll make it easier for creators to communally share knowledge. You won’t be burdened with making your games entirely from scratch. You can earn new items from the story mode as well as remix individual levels or packaged groups of levels from other users. The original user always gets credits for their source material but you’ll get credit for your remix, too.I absolutely can’t wait to see and play what passionate users dream up in Dreams. It’s so powerful. However, that power may also make it more inaccessible than the developers seem to realize. Maybe I’m wrong. Maybe a generation of kids raised on Minecraft will take to complex game design as easily as riding a bike. But to me this really does have more in common with Final Cut and Photoshop, programs that take a real commitment and time investment to successfully learn, than even a creativity-focused game like LittleBigPlanet. We’ll see when the Dreams beta launches on PlayStation 4 later this year followed by a full launch.Let us know what you like about Geek by taking our survey. Stay on targetcenter_img The Dreams beta is available now on PS4. Here’s what we thought the last time we played Sony’s wildly ambitious game making software.I remember a decade ago when Media Molecule first hit the scene with LittleBigPlanet. Folks were blown away with the tools the game provided you for building your own video game levels. It had the potential to make game design itself a far more democratic process, a huge win for art and education in our medium. LittleBigPlanet definitely became a strong franchise, with follow-ups and spin-offs starring Sackboy in the gang. But I feel the eventual consensus was that its promise was undercut by less-than-stellar core platforming gameplay and creation tools that had their admirable ambition undone by their overwhelming complexity.Well Dreams is LittleBigPlanet on steroids. Actually, considering the game’s love of hazy blissed-out gentle surrealism it’s probably on a different drug. But Media Molecule’s next game for PlayStation 4 takes LBP’s game-making philosophy and wildly expands it out until it’s essentially a piece of advanced art software. What we played was a much stronger, more varied game, but also an even more potentially overwhelming tool.AdChoices广告last_img read more